The foundation of my artwork always begins with my sketches, drawings, resource photography and found textures. I keep my signature style intentionally gritty and dirty never allowing the clean and polished look of computer graphics software to interfere with the final artwork.
I produced nine animations for my MFA in Computer Graphics at Syracuse University.
Spring 1995 (remastered in 2005)
Summer 1995 (remastered in 2005)
Fall 1995
Fall 1995 (remastered in 2005)
Featured in SIGGRAPH’s Electronic Theater in 1996.
Spring 1996
Spring 1996